Mar 09, 2009, 05:52 PM // 17:52 | #1 |
Ascalonian Squire
Join Date: Feb 2009
Guild: No Guild No [Tag]
Profession: P/W
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Weapon Spell Duration
Is the duration of a weapon spell affected by a 20% enchantment mod on a weapon or only with points in Spawning Power?
Thx |
Mar 09, 2009, 06:03 PM // 18:03 | #2 |
Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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pretty sure weapon spells are just that - not enchantments so....
can someone confirm plz - don't have a rit in my h/h team atm lol |
Mar 09, 2009, 06:03 PM // 18:03 | #3 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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No. Weapon spells are not enchantments.
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Mar 09, 2009, 07:29 PM // 19:29 | #4 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Or, to put it another way, only enchantments are affected by a 20% enchantment mod.
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Mar 09, 2009, 07:49 PM // 19:49 | #5 |
Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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Be nice if weapon spells were enchantments, an avid ritualist wouldnt agree, but id like the ability of removing them, even though theyre not exactly overpowered
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Mar 09, 2009, 07:49 PM // 19:49 | #6 |
Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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Quote from Wiki: "What makes it different from enchantment spells is that a target can only have one Weapon Spell active on them at a time, and they cannot be removed. Casting a Weapon Spell on a character already affected by Weapon Spell will overwrite the previous one."
Weapon spells are NOT enchantments, but they ARE spells. As such, they ARE NOT affected by +% enchant. They ARE affected by HCT/HSR. |
Mar 09, 2009, 09:07 PM // 21:07 | #7 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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it would be quite interesing if a +20% weapon buff duration mod was implemented =)
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Mar 09, 2009, 09:32 PM // 21:32 | #8 |
Wilds Pathfinder
Join Date: Apr 2007
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spawning power increases duration by 2% each rank. spawning power has enough problems so they wont implement anything else that increases duration, just to keep spawning power somewhat useful.
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